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Roleplaying.GD2_AHouseADoorADilemmar1.6 - 22 May 2006 - 16:31 - ClintABrubakkentopic end

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"A House, A Door, A Dilemma", DyvINTRO5-02

A WRP Game Day 2 event -- Sign up in advance for this game at the KSOW Warhorn.

(See the non-Living Greyhawk games at the Game Day's Warhorn.)

Setting Living Greyhawk
System D&D3.5
Experience required Familiar with the D&D 3.5 system. Would be helpful to have skimmed through the LGCS (see below). If your a RPGA member you'll need your number
Gamemaster Clint A Brubakken

Scenario Description

The city of sales, the city of opportunity, but only it seems so if you're already experienced or know someone. Unfortunately, without knowing someone or being experienced already there are few opportunities for the would-be adventurer. Perhaps today will be different. A Dyvers Introductory Adventure for 1st-level characters.

Characters

As a Living Greyhawk campaign, you are encouraged to bring your own character to play, with the idea of progression through a series of official LG adventures.

Pre-made first level characters will be available

Character Creation

All characters begin the campaign at first level. Be sure to consult the LivingGreyhawkCampaignSourcebook as each step of creation may have special considerations. Additionally, pre-made characters called fastplay characters may be available from the campaigns welcome page.

Step 1: Ability Scores

Living Greyhawk campaign uses the nonstandard point buy method for ability scores (page 169 of the Dungeon Master's Guide v.3.5). The Living Greyhawk setting is considered a Tougher Campaign, so each character uses 28 points to buy ability scores.

Step 2: Race and Class

You may choose any race and class option described in the Player's Handbook v.3.5. Other options are available as described in the LGCS. Humans, elves, dwarves, gnomes and halflings must choose form one of the approved subraces. All characters must choose a non-evil alignment and clerics must serve a specific non-evil deity (Any gods in the PHB, or in the Dieties Document from the Living Greyhawk website ). Expanded creations options are explained in the LGCS.

Step 3: Hit Points

At creation assign your character the maximum hit points for the chosen class. Apply any modifiers including Con bonus.

Step 4: Skills and Feats

Characters spend their starting skill points on skills listed in the Player's Handbook v.3.5. New characters choose their feats from the Player's Handbook v.3.5. As always, characters must satisfy all the requirements for a feat before selecting it.

Step 5: Equipment

Characters receive maximum gold pieces for their starting class from the Player's Handbook Table 7-1. New characters purchase equipment form the trade goods, weapons (Small and Medium), armor, and goods and services sections of Chapter 7: Equipment in the Player's Handbook. Carrying capacity is used in the campaign, so track what your character is carrying and how much it weighs. Leave 12gp unspent to pay for upkeep during the adventure.

Step 6: Home Region

All characters are based in one of the nations of the Flanaess. This base is the characters region, and every region has a real world equivalent. The characters default home region is determined by where the player lives. For example, Keoland is a Greyhawk default region for people living in New Jersey, New York and Pennsylvania. More information about the regional system is available on the Regions and Metaregions section the LivingGreyhawk website.

Kansas is in the Dyvers region so it is suggested you set your region to Dyvers.

There are some expanded character creation options and other rules (including a few non PHB classes (Marshall, Warmage, Scout, Swashbuckler, Hexblade), and rules for alternate subraces (Grey Elves, Deep Halflings, etc).

If you'd like to look into them you can find them all in the LivingGreyhawkCampaignSourcebook (LGCS)

http://www.wizards.com/rpga/downloads/LGCS_596.zip

For more information on LivingGreyhawk read the LGCS and checkout Living Greyhawk website the http://www.wizards.com/default.asp?x=lg/welcome

For more information on the Dyvers Region visit http://www.living-dyvers.net/

Join our yahoo group, feel free to ask any questions http://games.groups.yahoo.com/group/Wichitalivinggreyhawk/

For sign up: http://www.warhorn.net/kosw/
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